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SOUND DESIGN
DEMO REEL
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This is my sound design portfolio project demo reel for The Blacksmith game where I got to learn and advance on working with linear and nonlinear sound design. For the cinematic demo, I showcased the skills I learned throughout my courses with finding the sweet spots to bring the audience into the game with sound effects and ambience added. As for the gameplay demo, I had the opportunity to use my skills with sound designing by using various objects at my workplace to create unique sounds and foley. With this, I was able to try out different sounds and created different versions of items, weaponry, and environmental sounds. In all, this demo reel showcases my overall understanding of sound designing.
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